![]() ![]() "Move 2"), but not by a card that adds to an existing attack value (e.g. ![]() Summons with a "-" for their move may be granted an moveby a card that sets a base move (e.g. Like monsters, summons move the minimum distance to be able to hit their focus.Ībilities that grant an ally movement may be used on summons, but that movement follows the summons focusing and movement rules unless the ability specifies control. Targetable obstacles are considered to have initiative 99 for summon focusing. Note: There is some ambiguity regarding this. Do not use standee number or elite/normal status to break focus ties, it is the player's choice. Monsters of the same type are considered to have the same initiative. If you have any corrections or additions, comment and I'll edit them in. What follows is a summary of rules for summons that is as complete and accurate as I could manage. Summons are fiddly, and the last thing you need when trying to help the little lemmings survive is questions about the rarely-encountered rules governing them. Remember that whatever is inside the spoiler tags will be completely dark so you should provide some sort of hint/indication before the tags like so:Īnd don't forget when talking about the locked advanced classes that you can also reference them by their numerical order inside the box. "Flairs" helps to categorize your post for easier browsing and searching. Follow the rules laid out in the content creator guidelines. In summary, do not link to products which use Gloomhaven assets without Cephalofair Games' permission. Violating posts or comments will be removed without warning.Īll user posts and comments are expected to follow reddiquette.įollow the third-party products rules outlined here. Unrelated posts low effort posts may be removed.įollow the spoiler rules. Posts should be discussion-oriented and related to Gloomhaven. In the process players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions. ![]()
0 Comments
Leave a Reply. |